Best mods for medieval 2 total war

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Stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 Stat_pri 9, 2, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2

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Their entry looks like this: type Viking Raidersĭictionary Viking_Raiders Viking RaidersĪttributes sea_faring, hide_forest, hardy, can_withdraw

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It usually works best to start with a similar unit, so I will start with Viking Raiders. In addition, they will be led by a Norse Swordsman. Basically, they will look like Viking Raiders with an armour upgrade, with a small unit size and a large attack. For my example, I will be making Berserkergang.

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For information on that file, see myĮxport_descr_unit.txt guide. This guide assumes that you have unpacked the data files using the method foundĪlso, it is assumed that you have an understanding of the export_descr_unit.txt file.