Far cry 4 editor

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I seem to find that not only does the A.I wander away from the position you place them in, but they are wandering all the way over to the other end of the map, so enemies I am placing towards the end of my map are halfway through it by the time you reach that section and there is no one 'guarding' the end section. Now while I appreciate this is exactly what A.I is supposed to do as it would be pretty robotic otherwise, however I am creating a fairly linear outpost map with different sections, bases and sniper towers etc.

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I appreciate there are going to be a lot of things which the developers haven't added to this feature yet, but I wondered if anyone else has any smart ways around them, or perhaps some insight into them.įirstly is the A.I's free-roam of the map. I've been chipping away some final touches to an Outpost map which I spent a few days creating, only to find there are some really frustrating issues with the A.I which don't appear to have anyway round them at the moment. I forgot to put in the title that I am using the Xbox 360 version of the game.